![]() Unfortunately, it has a ton of dead ends that makes it difficult to navigate. The optimal trellis layout uses 6 iridium sprinkers, just like the standard layout. Trellis crops, like hops and green beans, cannot be walked through so a different design is required. If you somehow unlocked the greenhouse and don't have access to 6 iridium sprinklers, 16 quality sprinkers can be used at the cost of 10 plants: The following grid was taken from the official wiki: Once the trees are fully grown (after 28 days), you can go nuts and put whatever you'd like near the adult trees. This means you'll need to plant the trees before the sprinklers are added to the edges of the greenhouse soil. ![]() In addition to this, copper bars are necessary for important early upgrades while copper ore is used for building furnaces. I loved the idea of the 16-flower layout with an iridium sprinkler and I got to thinking about how to make the most use of such a setup. The fruit tree part of the layout requires a little bit of planning because the trees only grow when the adjacent spaces are empty. The sprinkler layout Stardew Valley encourages for quality sprinklers and iridium sprinklers are easy squares but this isn’t the case with a normal sprinkler setup which must be diagonal with overlap. You can still put buildings some of it, like your silo and one stable next to your house.The perfect greenhouse layout can handle 18 fruit trees and 116 plants, using 6 iridium sprinklers. The range is increased to: Sprinkler: 3x3 Quality Sprinkler: 5x5 Iridium Sprinkler: 7x7 Pressure Nozzles can be purchased at Qis Walnut Room for 20 Qi Gems and rarely drop from monsters in Skull Cavern during Mr. Don't be freaked out by the red areas: They indicate 'untillable' soil, but that doesn't mean they're inaccessible. A Pressure Nozzle is a sprinkler upgrade that increases the watering range of Sprinklers by 1 tile in each direction. The area that becomes available that way is covered by the huts as placed in the map below. The planner doesn't let me do it, but move the finished Greenhouse (which is a 7圆 building) away from the center of the map, and into the corner marked with scarecrows, next to your house. My 'optimised' farm has only two Junimo Huts and I easily spend a day just tilling, fertilizing and then sowing seeds in the area around those two. Remember that while Junimo's harvest the planted crops, you're going to be spending quite an amount of time just tilling and sowing seeds each season if you want to use all this space. Seeing this I would recommend to stick to no more than 1 or 2 huts per corner, and fill the rest with other stuff that also earns money or makes resources that you may need for crafting. There's honestly so much overlap and wasted space, that I would think thrice about whether to spend that many resources on making huts, sprinklers and getting pressure nozzles. You're also going to have to do some creative sprinkler placement on the huts that aren't covering a square area or are overlapping a lot with already covered areas. And even then, you're not going to be able to cover absolutely every square as you can't block the Junimo Hut entrance with e.g. If you really want to cover all the space that isn't taken up by farm buildings with crops and Junimo Huts, you're going to need 4 huts to totally cover most corners. This will increase their radius to a 7x7 square and make sure you have everything covered except the Junimo Hut itself and the three tiles in front of it.įind the huts that cover the most 'square' areas first and use the above sprinkler placement as a guide. Since you're playing the 1.5 version, once you get Pressure Nozzles put those on the sprinkles circled in red. Leave the space between them free for now, it isn't worth the resources putting in other sprinklers to cover that. For most of the huts, then place Iridium Sprinklers, like in the picture below. Sprinklers free up lots of time and conserve vast amounts of energy in Stardew Valley, so heres the best sprinkler layout for your farm. This will mean it will only take up 21 spaces of farmland, and if you give the interior a layout like in the image below you'll have 129 interactable items in that space, which are all easily reachable with a controller:įor the 'basic' Junimo Hut area of a square, put a Deluxe Scarecrow either on the left or the right side of the Junimo hut entrance. This is the 'optimised' plan, using 15 Junimo Huts.įor your 128 interactable items, I would recommend building a Shed and upgrading it to a Big Shed. I really focused on covering as much tillable area of the map in as little Junimo Huts as possible. ![]() You're also not going to be able to ride your horse into The Backwoods with this layout as the path left is too narrow and there's no way to have your stable right next to your house/cabin for easy access to fast transport. I think I got an idea for yours too, but it's not looking pretty. I've been using this planner to help me plan my farms.
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